The LEGO® Education SPIKE™ Essential Set is ideal for primary school children. It helps children aged 6+ discover coding and robotics through a hands-on STEM learning experience. This 449-piece set includes 4 Minifigures with their own personalities, allowing children to investigate STEM concepts and develop literacy, mathematics and social-emotional skills. SPIKE Essential is an ideal classroom learning solution that includes teacher support and offers 5 units of 8 x 45-minute, curriculum-aligned STEAM lessons.
Key product features and contents
449-piece set – a selection of familiar LEGO® bricks and replacement elements for intuitive and easy construction are included.
4 Minifigures with diverse identities and characteristics help develop problem-solving and social-emotional learning.
The set also includes 2 Small Motors, a Colour Sensor, 3×3 Colour Light Matrix and an intelligent Small Hub with 2 I/O ports, Bluetooth connectivity, 6-axis gyro and a rechargeable Li-ion battery with micro USB charging and connection port.
Sturdy storage box with colour-coded sorting trays for easy classroom management.
Interactive SPIKE™ App for easy-to-understand programming for beginners with Scratch, usingage-appropriate icon- and word-based coding.
5 units of 8 x 45-minute, curriculum-aligned lessons for independent STEAM learning through playful, narrative-based problem-solving.
Teacher support – comprehensive teaching resources for each lesson give every teacher confidence to deliver engaging lessons.
Teaching basics of coding for beginners – primary school children can understand and practice the basics of coding using the SPIKE app and drag-and-drop blocks of coding based on Scratch.
Hands-on STEM learning experience – the SPIKE Essential set engages children in activities that help them develop computing, literacy, and maths skills and gain much more valuable 21st-century knowledge.
Teaching in class becomes easier than ever – part of the LEGO Learning System, the SPIKE Essential set comes with perks for teachers. It includes curriculum-aligned STEAM lessons, comprehensive online lesson plans, assessment rubrics and videos to support teachers and a comprehensive professional development program for educators.
Key learning objectives and skills
Computational thinking skills
Creating and modifying sequences
Testing, debugging and using loops
Explore the engineering design process
Defining a problem
Testing and refining prototypes
Scientific concepts of energy, energy transfer and collision
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